Mass Effect 3 Master And Commander

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. (male).

(female)Commander Shepard is the in game series:,. A veteran soldier of the Systems Alliance Navy military and N7-graduate of the Interplanetary Combatives Training (ICT) program, and the first human Citadel Council Spectre, Shepard works to stop the Reapers, a sentient synthetic-machine race dedicated to wiping out all advanced organic life.

Shepard's gender, first name and facial appearance are chosen and customised by the player. Provides the voice for default male Shepards, while voices female Shepards. Since the player can choose the gender of Shepard, much of the dialogue revolving around the character is gender-neutral with only a few exceptions, however in some other Mass Effect Media, Shepard is called 'he' regardless of player choice for the gender.was the source of the character's name, although Shepard is also analogous for Jesus, and 'The Shepherd' is both of their title by future generations.

Shepard's armor developed over the series, and was originally intended to be red-and-white. Most promotional material for the series focused on the male Shepard, due to the studio's desire for a single identifiable hero, though both genders were given equal priority during development. Various merchandise has been made, including several figurines. Shepard has made cameo appearances in other games and is referenced in, though BioWare has no plans to feature the character in any future Mass Effect titles, considering Shepard's story to be complete. The character was named after, the second person and first American to travel to space.Developers wanted to at least give Shepard a last name so that other characters could address them.

The developers wanted a name that was both 'all-American' and common, which led them to start looking at the original seven astronauts. Was chosen due to fitting with the idea of 'their' Shepard, being tough and respected, and fitting in with the character being the first human Spectre – Alan Shepard being the first American in space.During the development of the first game, the female Shepard was given equal importance as the male counterpart; unique lines were written for her as well as a unique romance option. In fact, the early model for animation tests featured a female Shepard.

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When describing her, said 'she's not a caricature of the idea of role-playing as a female, but instead she's very impressive as a strong female character that's sensitive yet extremely confident and assertive'. Appearance and design Shepard's default armor was originally red-and-white, but this was changed to charcoal grey, with a red-and-white stripe and the N7 logo, as Shepard looked too much like a medic. The red stripe in the N7 logo is said to symbolise the blood the character must sacrifice to save the galaxy.

The armor became piece-based in to stress the character's, as well as making them look 'stronger and able to take more punishment'. Despite this, the colours, as well as other elements of the armor and the commander's appearance, are customisable in Mass Effect 2.For the character customisation at the start of the game, they focused on 'quality and realism'. In order to test out the customisation system, the team made various to ensure it offered a wide enough variety.

The default male face, as well as the male body, were based on Dutch. Lego football mania download. The default female face changed slightly between the first and second game, but underwent a big redesign for Mass Effect 3.

Six different designs for the default female Shepard were hosted online, and were told to vote for whichever design they preferred via; many different designs were made before the vote, but were whittled down to six by BioWare staff. The blonde Shepard with freckles won, though BioWare later decided that the hairstyle may have interfered with the vote, and so made another competition to decide that. The red-haired Shepard won. (left) and (right) provided the voices for the male and female Shepard.The male and female versions of Shepard were voiced by and respectively. Both of them had worked with BioWare many times previously.Meer had first worked with BioWare during the creation of, and went on to voice other in their games. When he was first called in to work on Mass Effect, he expected to voice more bit parts, and was 'pleasantly surprised' to get the role of Shepard.

Caroline Livingstone gave voice direction during recording, and lead writer Mac Walters would occasionally sit in during recording sessions, allowing lines to be changed quickly.Hale has said she is very invested in helping to 'create' the stories of video games, though she herself is not a. Although Hale does object to certain lines if they seem out-of-character in other works, she prefers not to mess with the words for Shepard and BioWare. That BioWare did not change the words based on the gender was one of Hale's favorite aspects of the series. Appearances Lieutenant Commander Shepard serves as the of the main game trilogy. The commander is a graduate of the Systems Alliance's – the 'galactic face of humanity' – military N7 program, the highest grade of their 'Interplanetary Combatives Training' that commands a great deal of respect. Their service before joining the military and the military event that allowed them to rise to fame are both chosen by the player before the game starts, out of three options each. Also customizable is Shepard's gender, and physical appearance.

The player is given paraphrased via a radial command menu called the 'dialogue wheel', which Shepard will expand on when clicked. Main article:In the first game, the commander is serving under during the of the highly advanced turian/human ship SSV Normandy, heading toward humanity's first ever colony, Eden Prime. However, it turns out the ship is actually being sent to collect a Prothean beacon (the Protheans being an advanced and now-extinct race whose technology could contain great discoveries) and give it to the Citadel Council, an executive committee who hold great sway in the galaxy, and who are recognised as an authority by most of explored space.

Commander

A Spectre, an elite agent of the Council with the authority to deal with situations 'in whatever way they deem necessary',named Nihlus Kryik accompanies the mission, planning to observe Shepard's potential to join the Spectres; if they were to join, this would make the commander the first ever human Spectre and show how far humanity has come in galactic politics. However, Nihlus is killed during the mission when the Geth, a race of sentient AIs, and Saren, a rogue Spectre, attack the colony to steal the beacon. Main article:At the beginning of the game, Shepard is killed when the Collectors attack and destroy the Normandy. The commander is revived by Cerberus, a human-supremacist organization considered to be terrorists by the Citadel Council and the Systems Alliance, with instructions by Cerberus leader the to be brought back unaltered and exactly as they were before their death. The Illusive Man provides Shepard with both a new ship (the Normandy SR-2) and a crew, and sends them on various missions against the Collectors, who are revealed to be puppets of the Reapers.Over the course of the game, Shepard must assemble a team to prepare for a final assault on the Collector base accessible only through the Omega-4 Relay, a relay that destroys all non-Collector ships that try to go through it. Depending on the player's choices during the final mission, it is possible that Shepard may fail to escape the Collector base and die, though the save cannot be imported to Mass Effect 3 if this is the case.

At the end of this mission, the player is given the choice to either destroy the base or hand it over to Cerberus – if the player chooses the former, Shepard effectively cuts all ties with Cerberus, and the crew and squadmates join the commander.Depending on the player's decision concerning the Council in the first game, Shepard can either be reinstated as a Spectre now that they have been revived, be rejected by Udina and the rest of the Council, or refuse Spectre status when offered it.Mass Effect 3. Main article:Shepard has been grounded and stripped of rank by the Alliance before the game starts, due to either working with Cerberus or blowing up a Mass Relay in. After Earth is invaded by the Reapers, the Alliance reinstates them and sends them to ask the Council for help.

Though the Council refuses, they either reinstate or uphold the commander's Spectre status.Shepard must then work to forge alliances between the various alien races to ensure the survival of Earth and to stop the Reapers from eradicating all organic life from the galaxy.Mass Effect: Andromeda. Main article:Shepard does not make a direct appearance, though players can select Shepard's gender at the start of the game.

Shepard is referenced both in conversations between characters, and in audio logs sent by Liara T'Soni to Alec Ryder, the player character's father. Promotion and merchandise The default male Shepard was used heavily in marketing, being featured on the covers for all three games and most trailers. The female Shepard was confirmed to be making an appearance in one of the trailers for the third game, and on one side of Mass Effect 3 's Collector's Edition, in June 2011. The female Shepard had not been advertised heavily previously as marketing wanted to only showcase one character, so that consumers could easily understand who the hero was.

For Mass Effect 3, BioWare wished to 'acknowledge' the demand for material with the female Shepard.Outside of the Mass Effect series, Shepard has also made cameo appearances in other games. SkyHeroes features various different characters from EA games, acting as playable pilots during the game's multiplayer mode.

Through released on March 27, Shepard becomes available as an alternate skin for Serah and Noel within Final Fantasy XIII-2. An N7 armor and omni-blades become available in if the demo for has been completed; similarly, an N7 armor becomes available in if the player owns a copy of Mass Effect 3. Reception. This section needs expansion. You can help.

( July 2013)The character has received a generally positive reception. Shepard was voted number 2 by readers in 's poll of the top 30 video game characters, behind protagonist, and Game Informer similarly listed them as 99 on their countdown of 100 favourite video game heroes – though squadmate was placed significantly ahead, at number 15. GameZone's Eric Zipper listed the character as one of 'the 8 coolest video game heroes who wouldn't be any fun to actually hang out with', citing how, as they're controlled by the player, their actions could be 'wildly erratic'. Because the Mass Effect series was originally console exclusive for the Xbox 360, Commander Shepard is seen as an mascot.Joe Juba, also writing for Game Informer, chose Shepard as their favourite protagonist in their '2012 RPG of the Year Awards', saying that while the player changed the tone and context of many parts of Mass Effect, 'Shepard never comes out of it looking any less awesome'. The commander was voted the primary Xbox 360 candidate in 's mock video game presidential election, with being chosen as vice-president; in the end, readers voted them second-place behind PlayStation 3 representatives.

's Chris Buffa listed the default male Shepard as one of the top 25 gaming hunks, citing how he is 'a mysterious and battle hardened soldier that won't take guff from aliens.' , however, criticised Shepard's armor when looking at 'badass' powersuits, saying 'there are eleven thousand different versions, so we've seen this look before.' Andrew Goldfarb, for, criticised the decision to revisit Shepard during the of, believing that 3 's ending was 'final', and saying that'd he prefer to have a look at a new squad separate from Shepard.Although Bioware reports showed that most players preferred male Shepard, sometimes referred to as 'BroShep', at 82% of the time and only 18% of players chose to play as a female Shepard in Mass Effect 2, vocal support for her was high. The female Shepard was nicknamed 'FemShep'.

's Tom Francis listed an appearance of FemShep on the box as one of 15 things he wished to see from 3. Hale was nominated for 'Best Performance By A Human Female' at the 2010 Spike Video Game Awards, though lost to fellow Mass Effect voice actor (playing in ). See also., another BioWare player character with selectable gender. Erik Brudvig (January 19, 2007). Retrieved May 19, 2013.

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Mass Effect 3 Master And Commander Without Multiplayer

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Codex - Systems Alliance:. Still, the Alliance was often disregarded by those on Earth until the First Contact War. While the national governments dithered and bickered over who should lead the effort to liberate Shanxi, the Alliance fleet struck decisively. Post-War public approval gave the Alliance the credibility to establish its own Parliament and become the galactic face of humanity. BioWare. Codex - Systems Alliance: Special Operations: Interplanetary Combatives Training (ICT) is the Systems Alliance's premier school for leadership and combat expertise. The highest grade of training, N6, provides actual combat experience in combat zones throughout the galaxy.

If the trainee survives these scenarios in 'admirable and effective fashion,' he or she finally receives the coveted N7 designation. There is little shame in failing an N course - the training is so extreme that even qualifying for N1 elevates an officer to a position of respect. Jacek Halas. Retrieved May 12, 2013. Mike Mahardy (October 19, 2012). Retrieved May 12, 2013. Brian Ashcraft (October 19, 2012).

Retrieved May 12, 2013. Omri Petitte (October 19, 2012). Retrieved May 13, 2013. BioWare. Codex - Citadel Council: The Council is an executive committee composed of representatives from the Asari Republics, the Turian Hierarchy, and the Salarian Union. Though they have no official power over the independent governments of other species, the Council's decisions carry great weight throughout the galaxy.

No single Council race is strong enough to defy the other two, and all have a vested interest in compromise and cooperation. Any species granted an embassy on the Citadel is considered an associate member, bound by the accords of the Citadel Conventions. Associate members may bring issues to the attention of the Council, though they have no input on the decision.

The human Systems Alliance became an associate member of the Citadel in 2165. BioWare. Codex - Citadel Space: Citadel space is an unofficial term referring to any region of space controlled by a species that acknowledge the authority of the Citadel Council. At first glance, it appears this territory encompasses most of the galaxy. In reality, however, less than 1% of the stars have been explored.

BioWare. Codex - Spectres: Spectres are agents from the Office of Special Tactics and Reconnaissance and answer only to the Citadel Council. They are elite military operatives, granted the authority to deal with threats to peace and stability in whatever way they deem necessary. BioWare.

Codex - Citadel: The Citadel is an ancient deep-space station, presumably constructed by the Protheans. Since the Prothean extinction, numerous species have come to call the Citadel home. It serves as the political, cultural, and financial capital of the galactic community. To represent their interests, most species maintain embassies on the Presidium, the Citadel's inner ring. The Citadel Tower, in the center of the Presidium, holds the Citadel Council chambers.

BioWare. Mass Effect 2. Codex - Cerberus: The Illusive Man: The reclusive tycoon calling himself the Illusive Man is a human nationalist focused on advancing human interests, whatever the cost to non-humans. The Citadel Council regards him as a fanatic posing a serious threat to galactic security.

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Mass Effect 3 Master And Commander Trophy

Game Informer. Retrieved May 12, 2013. Andrew Goldfarb (September 24, 2012). Retrieved May 11, 2013. Andrew Goldfarb (October 10, 2012). Retrieved May 11, 2013. November 1, 2012.

Master And Commander The Movie

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